﻿using System;
using UnityEngine;
using UnityEngine.UI;

// Token: 0x020001CD RID: 461
public class CutActionEdit_Voice : CutActionEdit
{
	// Token: 0x06000BF7 RID: 3063 RVA: 0x00045B68 File Offset: 0x00043D68
	public override void Setup(CutAction act)
	{
		this.actVoice = (act as CutAct_Voice);
		this.charaInput.text = this.actVoice.chara;
		this.voiceInput.text = this.actVoice.voice;
	}

	// Token: 0x06000BF8 RID: 3064 RVA: 0x00045BA4 File Offset: 0x00043DA4
	public void SetChara(string str)
	{
		this.actVoice.chara = str;
	}

	// Token: 0x06000BF9 RID: 3065 RVA: 0x00045BB4 File Offset: 0x00043DB4
	public void SetVoice(string str)
	{
		this.actVoice.voice = str;
	}

	// Token: 0x04000C26 RID: 3110
	private CutAct_Voice actVoice;

	// Token: 0x04000C27 RID: 3111
	[SerializeField]
	private InputField charaInput;

	// Token: 0x04000C28 RID: 3112
	[SerializeField]
	private InputField voiceInput;
}
